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Stylized Roblox avatar face texture for UGC,
soft simplified face with minimal structure,
smooth mannequin-like shading,
muted gray-beige skin tone,

IMPORTANT: generate a UNIQUE face each time,
vary eye shape, eyelid height, brow angle, and mouth placement,
do NOT reuse the same facial proportions,

semi-anime eyes with relaxed expression,
choose ONE eye style per image:
- narrow sleepy eyes
- rounded soft eyes
- half-lidded smug eyes
- heavy upper eyelids
- slightly uneven eyes

brows should differ per image:
- flat
- slightly arched
- subtly tilted
- uneven height

small simple mouth with minimal detail,
vary mouth position and curve:
- flat line
- slight frown
- tiny smirk
- off-center neutral line

low-energy emotion but NOT identical,
soft gradients, no harsh outlines,
muted desaturated colors,

neutral studio lighting,
simple flat or soft gray background,
centered composition,
designed for Roblox head mesh,

AVOID:
photorealism, portrait illustration,
identical faces, repeated proportions,
over-smoothed mannequin faces,
thick black ink lines,
high saturation,
anime character art

Creator

@Elephant_9244733

Prompt

Stylized Roblox avatar face texture for UGC, soft simplified face with minimal structure, smooth mannequin-like shading, muted gray-beige skin tone, IMPORTANT: generate a UNIQUE face each time, vary eye shape, eyelid height, brow angle, and mouth placement, do NOT reuse the same facial proportions, semi-anime eyes with relaxed expression, choose ONE eye style per image: - narrow sleepy eyes - rounded soft eyes - half-lidded smug eyes - heavy upper eyelids - slightly uneven eyes brows should differ per image: - flat - slightly arched - subtly tilted - uneven height small simple mouth with minimal detail, vary mouth position and curve: - flat line - slight frown - tiny smirk - off-center neutral line low-energy emotion but NOT identical, soft gradients, no harsh outlines, muted desaturated colors, neutral studio lighting, simple flat or soft gray background, centered composition, designed for Roblox head mesh, AVOID: photorealism, portrait illustration, identical faces, repeated proportions, over-smoothed mannequin faces, thick black ink lines, high saturation, anime character art

Created January 4, 2026

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